allocators namespace
Specialized allocators for game components.
Typedefs
- using GameStateAllocator = FastPoolAllocator<char, 128>
- using DiceArrayAllocator = SimdAllocator<unsigned int, 32>
-
template<typename T>using AIDecisionAllocator = boost::pool_allocator<T>
- using StringAllocator = boost::pool_allocator<char>